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Mixed Reality

Merging Real and Virtual Worlds

                 

Yuichi Ohta and Hideyuki Tamura

 

1999

418 pages

Complementary Texts

Steve Mann

Woodrow Barfield and Thomas Caudell

Keywords

Wearable computer Interface Design

Mixed Reality

Identity and Subject Formation

Resources

 

 Copyright © 2003-2007 Isabel Pedersen

 

Mixed Reality is a published version of the proceedings of the First International Symposium on Mixed Reality (ISMR ’99).  Each chapter addresses a specific technological problem or goal like “Collaborative Mixed Reality” or “Augmented Telexistence”.

The Introduction compares and contrasts Mixed Reality and Augmented reality by drawing on well-known theorists like Azuma, Mizell, Klinker and Curtis. In the introduction, Paul Milgram and Herman Colquhoun place Augmented Reality and its opposite, Augmented Virtuality on the same continuum, but they label any merging of the real and virtual as Mixed Reality (MR) (page 5).

This collection would be of interest to anyone dealing with mobile interfaces, augmented reality, mixed reality, virtual reality, or wearable computer interfaces.