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Interaction Design

Beyond Human-Computer Interaction

Jennifer Preece, Yvonne Rogers, and Helen Sharp

1st edition 2002

2nd edition 2007

 

800 pages

Complementary Texts

Alan Cooper

Alan Dix, Janet Finlay, Gregory Abowd and Russell Beale

Ben Shneiderman

Domenic Stansberry

Joanne Hackos

Lisa Graham

Keywords

Critique and Design

Interface Design

Augmented Reality

 Copyright © 2005-2007 Isabel Pedersen

 

This book offers a comprehensive approach to designing interactive interface as process. It takes a potential designer through the task of conceptualizing an interface, understanding user interaction, collecting requirements, developing user scenarios, designing, prototyping, and evaluating a user interface after completion.

 Interaction Design explores the use of interface metaphor, mental modeling, interface paradigms, and other tactics to enabling conceptualizing the interface. The authors explore the conceptual make-up of acts like navigation and browsing, for example. The discussion often extends beyond the desktop interface into ubiquitous computing, mobile interface, augmented reality, virtual reality, wearable computing and even tangible user interfaces (TUIs).

Other interesting features of this book are the many interviews it includes. The authors interview design gurus like Ben Shneiderman, Jacob Nielson and Terry Winograd amongst others, in specific topics areas. These interviews give a human voice to ideas about design.