Multimedia Design Books

Isabel Pedersen

 

Welcome. Here you will find reviews, comments and information on books about Multimedia Design.

With each book appears a short annotation, references to other texts, and links back to this list of keywords.

 

 

“all signs and messages are always multimodal.”

Gunther Kress Before Writing

 

 

 

               photo © Bridget Brock

                              

Browse by Keyword

 

Advertising

Design

Education and Literacy

Film Theory

Identity and Subject Formation

Interface Design

Media Theory

Metaphor

Semiotics and Grammars

Sound Design

Textual Design

Theory

Virtual Reality, Augmented Reality, Mixed Reality

Visual Design

Wearable and Mobile Computers and Culture  

 

Or Browse all of the authors

 

Advertising

Top of page

 

Barry, Ann Marie Seward. Visual Intelligence: Perception, Image, and Manipulation in Visual Communication. Albany: SUNY Press, 1997.

Cook, Guy. The Discourse of Advertising. London: Routledge, 2001.                                    

Goldman, Robert, and Stephen Papson. Nike Culture: The Sign of the Swoosh. Thousand Oaks: Sage, 1999.

Kress, Gunther and Theo van Leeuwen.  Reading Images: The Grammar of Visual Design. London: Routledge, 2006.

Goldman, Robert and Stephen Papson. Sign Wars: The Cluttered Landscape of Advertising. New York: Guilford Press, 1996.

 

 

Design

Top of page

 

Bain, Steven and Daniel Gray. Looking Good Online: The Ultimate Resource for Creating Effective Web Designs. Triangle Park, NC: Ventana, 1996.

Buchanan, Richard and Victor Margolin. Discovering Design: Explorations in Design Studies. Chicago: U of Chicago Press, 1995.

Burrows, David. Sound, Speech, and Music. Amherst, MA: University of Massachusetts Press, 1990.

Dix, Alan et. al., Human-Computer Interaction. 3rd ed.  London: Prentice Hall, 2004.

Gershenfeld, Neil.  When Things Start to Think. New York: Henry Holt, 1999.

Gershenfeld, Neil. FAB New York: Basic Books, 2005.

Graham, Lisa. Basics of Design. Thompson Delmar Learning, 2005.                                      

Graham, Lisa. The Principles of Interactive Design. Delmar Publishing, 1999.

Jacobson, Robert E., ed. Information Design. Cambridge, MA: MIT Press, 1999.

Kostelnick, Charles and David D. Roberts. Designing Visual Language: Strategies for Professional Communicators.  Needham Heights, Mass.: Allyn & Bacon, 1998.

Laurillard, Diana.  Rethinking University Teaching: A Framework for the Effective Use of Educational Technology. London: Routledge, 1993.

Margolin, Victor and Richard Buchanan, eds. The Idea of Design: A Design Issues Reader. Cambridge, MA: MIT Press, 1995.

McAlpine, Rachel. Web Word Wizardry. Toronto. Ten Speed Press, 2001.

Preece, Jennifer, Yvonne Rogers and Helen Sharp. Interaction Design: Beyond Human-Computer Interaction. New York: John Wiley & Sons, 2007.

Sano, Darrel. Designing Large-Scale Web Sites: A Visual Design Methodology. New York: Wiley, 1996.

Schriver, Karen. Dynamics in Document Design. New York: John Wiley & Sons, 1997.

Shneiderman, Ben. Designing the User Interface: Strategies for Effective Human-Computer Interaction.  3rd ed. Don Mills, Ontario: Addison Wesley, 1998.

Snyder, Ilana, ed.  From Page to Screen: Taking Literacy into the Electronic Era. London: Routledge, 1998.

Stansberry, Domenic.  Labyrinths: The Art of Interactive Writing & Design. New York: Wadsworth Publishing Company, 1998.

Sterling, Bruce. Shaping Things. Cambridge: MIT Press, 2005.

Tarasti, Eero, et al. Basic Concepts of Studies in Musical Signification. In Sebeok, Thomas, A., and Umiker-Sebeok, eds. The Semiotic Web, pp. 405-581. Berlin: Mouton de Gruyer, 1986.

 

Education and Literacy

Top of page

 

Handa, Carolyn. Visual Rhetoric in a Digital World. Boston: Bedford/St. Martin’s, 2004.

Laurillard, Diana.  Rethinking University Teaching: A Framework for the Effective Use of Educational Technology. London: Routledge, 1993.

Snyder, Ilana, ed.  From Page to Screen: Taking Literacy into the Electronic Era. London: Routledge, 1998.

Film Theory

Top of page

 

Barry, Ann Marie Seward. Visual Intelligence: Perception, Image, and Manipulation in Visual Communication. Albany: SUNY Press, 1997.

Barthes, Roland.  Image-Music-Text. London: Fontana, 1977.                                              

Bennington, Tammy L. and Geri Gay. Mediated Perceptions: Contributions of Phenomenological Film Theory to Understanding the Interactive Video Experience. Journal of Computer-Mediated Communication, 5 (4) June 2000.

Bettetini, Gianfranco. The Language and Technique of Film. Trans. David Osmond-Smith. The Hague: Mouton, 1973

Chatman, Seymour. Coming to Terms: The Rhetoric of Narrative in Fiction and Film. Ithaca, N.Y.: Cornell UP, 1990.

Marks, Laura U. The Skin of the Film: Intercultural Cinema, Embodiment, and the Senses. London: Duke University Press, 2000.

Marks, Laura U. Touch: Sensuous theory and multisensory media. Minneapolis: U of Minnesota Press, 2002.

Metz. Christian. Film Language: a Semiotics of the Cinema. Trans. Michael Taylor. New York: Oxford University Press, 1974.

Mirzoeff, Nicholas. An Introduction to Visual Culture. London: Routledge, 1999.

Sobchack, Vivian. Carnal Thoughts: Embodiment and Moving Image Culture. Los Angeles: U of California Press, 2004.

Stam, Robert.  New Vocabularies in Film Semiotics: Structuralism, Post-structuralism, and Beyond. London: Routledge, 1992.

Turner, Graeme. Film as Social Practice. London: Routledge, 4th, 2006.                               

Identity and Subject Formation

Top of page

 

Anders, Peter. Envisioning Cyberspace: Designing 3D Electronic Spaces. New York: McGraw-Hill, 1998.

Caron, André, and Letizia Caronia. Moving Cultures: Mobile Communication in Everyday Life. Montreal: McGill-Queen’s U Press, 2007.

Davis, Boyd and Jeutonne P. Brewer. Electronic Discourse: Linguistic Individuals in Virtual Space. New York: SUNY Press, 1997.

Hayles, N. Katherine. How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics. Chicago: U of Chicago Press, 1999.

Jones, Steven G. Virtual Culture: Identity and Communication in Cybersociety. Sage, 1997.

Mann, Steve with Hal Niedzviecki. Cyborg: Digital Destiny and Human Possibility in the Age of the Wearable Computer. Doubleday Canada, 2001.

Stillar, Glenn. Analyzing Everyday Texts: Discourse, Rhetoric and Social Perspectives. Thousand Oaks: Sage, 1998.

 

Interface Design

Top of page

 

Anders, Peter. Envisioning Cyberspace: Designing 3D Electronic Spaces. New York: McGraw-Hill, 1998.

Bain, Steven and Daniel Gray. Looking Good Online: The Ultimate Resource for Creating Effective Web Designs. Triangle Park, NC: Ventana, 1996.

Dix, Alan et. al., Human-Computer Interaction. 3rd ed.  London: Prentice Hall, 2004.

Graham, Lisa. The Principles of Interactive Design. Delmar Publishing, 1999.

Preece, Jennifer, Yvonne Rogers and Helen Sharp. Interaction Design: Beyond Human-Computer Interaction. New York: John Wiley & Sons, 2007.

Sano, Darrel. Designing Large-Scale Web Sites: A Visual Design Methodology. New York: Wiley, 1996.

Shneiderman, Ben. Designing the User Interface: Strategies for Effective Human-Computer Interaction.  3rd ed. Don Mills, Ontario: Addison Wesley, 1998.

Stansberry, Domenic.  Labyrinths: The Art of Interactive Writing & Design. New York: Wadsworth Publishing Company, 1998.

Snyder, Ilana, ed.  From Page to Screen: Taking Literacy into the Electronic Era. London: Routledge, 1998.

 

Media Theory

Top of page

 

Bolter, Jay David and Richard Grusin. Remediation: Understanding New Media. Cambridge: MIT Press, 1999.

Danesi, Marcel. Understanding Media Semiotics. London: Arnold, 2002.

Haraway, Donna. Simians, Cyborgs and Women. New York: Routledge, 1991.

Hayles, N. Katherine. How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics. Chicago : U of Chicago Press, 1999.

Hayles, N. Katherine. Writing Machines. designed by Ann Burdick. Cambridge: MIT Press, 2002.

Jenkins, Henry. Convergence Culture: Where Old and New Media Collide. New York: NYU Press, 2006.

Johnson, Steven. Interface Culture. San Francisco: Harper, 1997.

Kahney, Leander. The Cult of iPOD. San Francisco: No Starch Press, 2005.

Kroker, Arthur, and Michael A. Weinstein. Data Trash. Montreal: New World Perspectives, 1994.

Marks, Laura U. Touch: Sensuous theory and multisensory media. Minneapolis: U of Minnesota Press, 2002.

Mirzoeff, Nicholas. An Introduction to Visual Culture. London: Routledge, 1999.

Rheingold, Howard. Smart Mobs: The Next Social Revolution. Cambridge: Basic Books, 2002.

Sterling, Bruce. Shaping Things. Cambridge: MIT Press, 2005.

Virilio, Paul. The Information Bomb. Trans. Chris Turner. New York: Verso, 2000.

Virilio, Paul, and Sylvere Lotringer. Crepuscular Dawn. Los Angeles: Semiotext(e), 2002.

 

Metaphor

Top of page

 

Johnson, Mark. The Body in the Mind. Chicago: U of Chicago Press, 1987.

Ortony, Andrew. Metaphor and Thought, 2nd ed. Cambridge: UP, 1989.

Turner, Mark. The Literary Mind: Origins of Thought and Language. Oxford: UP, 1998.

 

Semiotics and Grammars

Top of page

 

Barthes, Roland. Image-Music-Text. London: Fontana, 1977.

Burrows, David. Sound, Speech, and Music. Amherst, MA: University of Massachusetts Press, 1990.

Cook, Guy. The Discourse of Advertising. London: Routledge, 2001.  

Danesi, Marcel. Understanding Media Semiotics. London: Arnold, 2002.

Dondis, D. A. A Primer of Visual Literacy. Cambridge , MA.: MIT Press, 1973.                                                      

Goldman, Robert and Stephen Papson Sign Wars: The Cluttered Landscape of Advertising. New York: Guilford Press, 1996.

Goldman, Robert, and Stephen Papson. Nike Culture: The Sign of the Swoosh. Thousand Oaks: Sage, 1999

Heim, Michael and David Hillel Gelernter. 2nd ed. Electric Language: A Philosophical Study of Word Processing. New Haven: Yale UP, 1999.

Hodge, Robert and Gunther Kress. Social Semiotics. Ithica: Cornell UP, 1988.

Kress, Gunther and Theo van Leeuwen.  Reading Images: The Grammar of Visual Design. London: Routledge, 2006.

Kress, Gunther. Before Writing: Rethinking the Paths to Literacy. London: Routledge, 1997.

Metz. Christian. Film Language: a Semiotics of the Cinema. Trans. Michael Taylor. New York: Oxford University Press, 1974.

Stillar, Glenn. Analyzing Everyday Texts: Discourse, Rhetoric and Social Perspectives. Thousand Oaks: Sage, 1998.

Tarasti, Eero, et al. Basic Concepts of Studies in Musical Signification. In Sebeok, Thomas, A., and Umiker-Sebeok, eds. The Semiotic Web, pp. 405-581. Berlin: Mouton de Gruyer, 1986.

 

Sound and Musical Design

Top of page

 

Barthes, Roland.  Image-Music-Text. London: Fontana, 1977.

Burrows, David. Sound, Speech, and Music. Amherst, MA: University of Massachusetts Press, 1990.

Kahney, Leander. The Cult of iPOD. San Francisco: No Starch Press, 2005.

Tarasti, Eero, et al. Basic Concepts of Studies in Musical Signification. In Sebeok, Thomas, A., and Umiker-Sebeok, eds. The Semiotic Web, pp. 405-581. Berlin: Mouton de Gruyer, 1986.

Traux, Barry. Acoustic Communication. Norwood, NJ: Ablex, 1994.

 

Textual Design

Top of page

 

Graham, Lisa. Basics of Design. Thompson Delmar Learning, 2005.

McAlpine, Rachel. Web Word Wizardry. Toronto. Ten Speed Press, 2001.

Stansberry, Domenic.  Labyrinths: The Art of Interactive Writing & Design. New York: Wadsworth Publishing Company, 1998.

Rosenfeld, Louis and Peter Morville. Information Architecture for the World Wide Web. Cambridge, MA: O'Reilly and Associates, 1998.

Schriver, Karen. Dynamics in Document Design. New York: John Wiley & Sons, 1997.

 

Theory

Top of page

 

Anders, Peter. Envisioning Cyberspace: Designing 3D Electronic Spaces. New York: McGraw-Hill, 1998.

Arnheim, R. Visual Thinking. Berkeley: California UP, 1969.

Barry, Ann Marie Seward. Visual Intelligence: Perception, Image, and Manipulation in Visual Communication. Albany: SUNY Press, 1997.

Barthes, Roland.  Image-Music-Text. London: Fontana, 1977.                                              

Barrett, Edward and Marie Redmond. Contextual Media. Cambridge, MA: MIT Press, 1995.

Bennington, Tammy L. and Geri Gay. Mediated Perceptions: Contributions of Phenomenological Film Theory to Understanding the Interactive Video Experience. Journal of Computer-Mediated Communication, 5 (4) June 2000.

Bettetini, Gianfranco. The Language and Technique of Film. Trans. David Osmond-Smith. The Hague: Mouton, 1973.

Bolter, Jay David and Richard Grusin. Remediation: Understanding New Media. Cambridge: MIT Press, 1999.

Buchanan, Richard and Victor Margolin. Discovering Design: Explorations in Design Studies. Chicago: U of Chicago Press, 1995

Chatman, Seymour. Coming to Terms: The Rhetoric of Narrative in Fiction and Film.  Ithaca, N.Y.: Cornell UP, 1990.

Cook, Guy. The Discourse of Advertising. London: Routledge, 2001.                                                                    

Danesi, Marcel. Understanding Media Semiotics. London: Arnold, 2002.

Davis, Boyd and Jeutonne P. Brewer. Electronic Discourse: Linguistic Individuals in Virtual Space. New York : SUNY Press, 1997.

Dondis, D. A. A Primer of Visual Literacy. Cambridge, MA.: MIT Press, 1973.

Gershenfeld, Neil. When Things Start to Think. New York: Henry Holt, 1999.

Hayles, N. Katherine. How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics. Chicago: U of Chicago Press, 1999.

Handa, Carolyn. Visual Rhetoric in a Digital World. Boston: Bedford/St. Martin’s, 2004.

Hodge and Kress. Social Semiotics

Johnson, Mark. The Body in the Mind. Chicago: U of Chicago Press, 1987.

Kostelnick, Charles and Michael Hassett. Shaping Information: The Rhetoric of Visual Conventions. Southern Illinois University Press, 2003.

Kress, Gunther. Before Writing: Rethinking the Paths to Literacy. London: Routledge, 1997.

Kress, Gunther and Theo van Leeuwen.  Reading Images: The Grammar of Visual Design. London: Routledge, 2006.

Lanham, Richard. The Electronic Word: Democracy, Technology, and the Arts. Chicago: U of Chicago Press, 1995.

Laurillard, Diana.  Rethinking University Teaching: A Framework for the Effective Use of Educational Technology. London: Routledge, 1993.

Margolin, Victor and Richard Buchanan, eds. The Idea of Design: A Design Issues Reader. Cambridge, MA: MIT Press, 1995.

Marks, Laura U. The Skin of the Film: Intercultural Cinema, Embodiment, and the Senses. London: Duke University Press, 2000.

Marks, Laura U. Touch: Sensuous theory and multisensory media. Minneapolis: U of Minnesota Press, 2002.

McCloud, Scott. Understanding Comics. New York: Harper Paperbacks, 1994.

Metz. Christian. Film Language: a Semiotics of the Cinema. Trans. Michael Taylor. New York: Oxford University Press, 1974.

Mirzoeff, Nicholas. An Introduction to Visual Culture. London: Routledge, 1999.

O’Donnell, James Joseph. Avatars of the Word: From Papyrus to Cyberspace. Cambridge, MA: Harvard UP, 1998.

Ortony, Andrew. Metaphor and Thought, 2nd ed. Cambridge: UP, 1989.

Sobchack, Vivian. Carnal Thoughts: Embodiment and Moving Image Culture. Los Angeles: U of California Press, 2004.

Snyder, Ilana, ed.  From Page to Screen: Taking Literacy into the Electronic Era. London: Routledge, 1998.

Stam, Robert.  New Vocabularies in Film Semiotics: Structuralism, Post-structuralism, and Beyond. London: Routledge, 1992.

Stillar, Glenn. Analyzing Everyday Texts: Discourse, Rhetoric and Social Perspectives. Thousand Oaks: Sage, 1998.

Traux, Barry. Acoustic Communication. Norwood, NJ: Ablex, 1994.                                      

Turkle, Sherry. Life on the Screen: Identity in the Age of the Internet. Touchstone Books, 1997.

Turner, Graeme. Film as Social Practice. London: Routledge, 4th, 2006.

Turner, Mark. The Literary Mind: Origins of Thought and Language. Oxford: UP, 1998.

 

Virtual Reality, Augmented Reality, Mixed Reality, and Merged Reality

Top of page                             

 

Barfield, Woodrow, and Thomas Caudell. Fundamentals of Wearable Computers and Augmented Reality. Mahwah, New Jersey: Lawrence Erlbaum Associates, 2001.

Behringer, Reinhold, Gudrun Klinker, and David W. Mizell. (Eds.) Augmented Reality: Placing Artificial Objects in Real Scenes. Natick: A.K. Peters, 1999.

Dix, Alan et. al., Human-Computer Interaction. 3rd ed.  London: Prentice Hall, 2004.

Gershenfeld, Neil.  When Things Start to Think. New York: Henry Holt, 1999.

Heim, Michael. The Metaphysics of Virtual Reality. New York : Oxford U Press, 1993.

Heim, Michael. Virtual Realism. New York : Oxford U Press, 1998.

Kahney, Leander. The Cult of iPOD. San Francisco: No Starch Press, 2005.

Kroker, Arthur, and Michael A. Weinstein. Data Trash. Montreal: New World Perspectives, 1994.

Mann, Steve with Hal Niedzviecki. Cyborg: Digital Destiny and Human Possibility in the Age of the Wearable Computer. Doubleday Canada, 2001.

Ohta, Yuichi and Hideyuki Tamura. Mixed Reality: Merging Real and Virtual Worlds. Tokyo : Ohmsha, 1999

Preece, Jennifer, Yvonne Rogers and Helen Sharp. Interaction Design: Beyond Human-Computer Interaction. New York: John Wiley & Sons, 2007.

Rheingold, Howard. Smart Mobs: The Next Social Revolution. Cambridge: Basic Books, 2002.

Sobchack, Vivian. Carnal Thoughts: Embodiment and Moving Image Culture. Los Angeles: U of California Press, 2004.

 

Visual Design and Culture

Top of page

 

Anders, Peter. Envisioning Cyberspace: Designing 3D Electronic Spaces. New York: McGraw-Hill, 1998.

Arnheim, Rudolf. Visual Thinking. Berkeley: California UP, 1969.

Arnheim, Rudolf. The Power of the Centre. Berkeley: California UP, 1988.

Barry, Ann Marie Seward. Visual Intelligence: Perception, Image, and Manipulation in Visual Communication. Albany: SUNY Press, 1997.

Barthes, Roland.  Image-Music-Text. London: Fontana, 1977

  Bergström, Bo. Essentials of Visual Communication.  Laurence King Publishing. 2008.    

Card, Stuart, Ben Schneiderman and Jock MacKinlay. Readings in Information Visualization: Using Vision to Think. 1999. London: Fontana , 1977

Dondis, D. A. A Primer of Visual Literacy. Cambridge, MA.: MIT Press, 1973.

Graham, Lisa. Basics of Design. Thompson Delmar Learning, 2005.

Handa, Carolyn. Visual Rhetoric in a Digital World. Boston: Bedford/St. Martin’s, 2004.

Jenkins, Henry. Convergence Culture: Where Old and New Media Collide. New York: NYU Press, 2006

Kostelnick, Charles and David D. Roberts. Designing Visual Language: Strategies for Professional Communicators.  Needham Heights, Mass.: Allyn & Bacon, 1998.

Kostelnick, Charles and Michael Hassett. Shaping Information: The Rhetoric of Visual Conventions. Southern Illinois University Press, 2003.

Kress, Gunther and Theo van Leeuwen.  Reading Images: The Grammar of Visual Design. London: Routledge, 2006.                                                                                                                              

Kress, Gunther. Before Writing: Rethinking the Paths to Literacy. London: Routledge, 1997.

McCloud, Scott. Understanding Comics. New York: Harper Paperbacks, 1994.

Mirzoeff, Nicholas. An Introduction to Visual Culture. London: Routledge, 1999.

Schriver, Karen. Dynamics in Document Design. New York : John Wiley & Sons, 1997.

Sobchack, Vivian. Carnal Thoughts: Embodiment and Moving Image Culture. Los Angeles: U of California Press, 2004.

Wearable and Mobile Computers and Culture

Top of page                   

Barfield, Woodrow, and Thomas Caudell. Fundamentals of Wearable Computers and Augmented Reality. Mahwah, New Jersey: Lawrence Erlbaum Associates, 2001.

Behringer, Reinhold, Gudrun Klinker, and David W. Mizell. (Eds.) Augmented Reality: Placing Artificial Objects in Real Scenes. Natick: A.K. Peters, 1999.

Caron, André, and Letizia Caronia. Moving Cultures: Mobile Communication in Everyday Life. Montreal: McGill-Queen’s U Press, 2007.

Mann, Steve with Hal Niedzviecki. Cyborg: Digital Destiny and Human Possibility in the Age of the Wearable Computer. Doubleday Canada, 2001.

Kahney, Leander. The Cult of iPOD. San Francisco: No Starch Press, 2005.

Ohta, Yuichi and Hideyuki Tamura. Mixed Reality: Merging Real and Virtual Worlds. Tokyo : Ohmsha, 1999.

Rheingold, Howard. Smart Mobs: The Next Social Revolution. Cambridge: Basic Books, 2002.

Sterling, Bruce. Shaping Things. Cambridge: MIT Press, 2005.           

 

 

 

Copyright © 2000-2009 Isabel Pedersen