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Copyright©  2008 Isabel Pedersen

 

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2007 > André Caron and Letizia Caronia. Moving Cultures: Mobile Communication in Everyday Life. Montreal: McGill-Queen’s U Press, 2007. > This book focuses on cell phone or mobile phone culture in Europe and North America. It analyzes the practices of teenagers, and the verbal performances that youth enact in response to their mobile technology. In a section called “Life Stories of Technologies in Everyday Life,” the writers reveal personal narratives dealing with technology:

2005 > Leander Kahney. The Cult of iPOD. San Francisco: No Starch Press, 2005. > Kahney pinpoints the moment in time that ipodomania became utterly apparent. He describes it in terms of cultural phenomenon and commodity fetish. His non-academic writing is appealing and accessible.

2005 > Sterling, Bruce. Shaping Things. Cambridge: MIT Press, 2005. > Sterling focuses on designing the future with concerns for the past in the pursuit of “futurity”. He writes about RFID tags in their current and future embodiments and the kinds of social consequences we might face as a result.

2004 > Vivian Sobchack. Carnal Thoughts: Embodiment and Moving Image Culture. Los Angeles: U of California Press, 2004. > Sobchack’s collection of essys privileges  the “lived body. . . [the essays’]  concern  is not merely with the body as an abstracted object belonging always to someone else but also with what it means to be “embodied” and to live our animated and metamorphic existences as the concrete, extroverted, and spirited we all objectively are” (1). She stipulates later that “we are both objective subjects and subjective objects”  (9)

 

2002 > Howard Rheingold. Smart Mobs: The Next Social Revolution. Cambridge: Basic Books, 2002. > Rheingold writes, “smart mobs are not always beneficial. Lynch mobs and mobocracies continue to engender atrocities. The same convergence of technologies that opens new vistas of cooperation also makes possible a universal surveillance economy and empowers the bloodthirsty as well as the altruistic” (xviii).

 

2001 > Steve Mann (with Hal Niedzviecki). Cyborg: Digital Destiny and Human Possibility in the Age of the Wearable Computer. Doubleday Canada, 2001. > Artist and inventor, Mann offers his treatise for the interactions between humans and computers.  He redefines wearable computers to constitute a future for them that is both liberating and countercultural, rather than only hegemonically goading.

 

2001 > Woodrow Barfield and Thomas Caudell. Fundamentals of Wearable Computers and Augmented Reality. Mahwah, New Jersey: Lawrence Erlbaum Associates, 2001. > this collection includes articles about wearable technologies by several famous inventors including by many well known wearable inventors including Steve Mann, Thad Starner, David Mizell, Alex Pentland and Mark Billinghurst, to name a few.

 

1999 > N. Katherine Hayles. How We Became Posthuman: Virtual Bodies in Cybernetics, Literature and Informatics > One of the first books to chart the symbolic transformation of the notion of human to the notion of the posthuman across a inventor’s discourses, science fiction, cultural history and other texts. 

1999 > Reinhold Behringer, Gudrun Klinker, and David W. Mizell. (Eds.) Augmented Reality: Placing Artificial Objects in Real Scenes. Natick: A.K. Peters, 1999. > This collection is comprised of inventors’ papers drawn from the First International Workshop on Augmented Reality, the Proceedings of IWAR 1998.  This book seeks to work toward a common vision for augmented reality: “The AR community does seem to be working in the direction of AR schemes that are wearable, are ubiquitous, involve all the human senses, and link information with our environment. Associating AR with a certain technology is considered a limiting notion” (xvi).

1999 > Yuichi Ohta and Hideyuki Tamura. Mixed Reality: Merging Real and Virtual Worlds. Tokyo : Ohmsha, 1999. > A published version of the proceedings of the First International Symposium on Mixed Reality (ISMR ’99). 

 

1998 > Neil Gershenfeld. When Things Start to Think. New York: Henry Holt, 1999. > Gershenefld explores immersive and somewhat radical technologies that are just over the hozion in terms of emergence.

 

1998 > Michael Heim. Virtual Realism. New York : Oxford U Press, 1998.

 

1993 > Michael Heim. The Metaphysics of Virtual Reality. New York : Oxford U Press, 1993. > One of the first a humanist explorations of virtual reality. Rather than concentrating on technology, this book brings questions of philosophy to the experience of virtual reality.