This course describes the underlying concepts and algorithms of Virtual Reality (VR) systems. A review of current VR technology and the fundamental principles of interaction, modelling and simulation for VR are presented. This is a lab-based and project-based course in which students will use VR hardware and a VR software framework to design, model and program an interactive virtual environment for various application areas.
Weekly Contact: Lab:2 hrs. Lecture:3 hrs.
GPA Weight: 1.00
Course Count: 1.00
Billing Units: 1