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Video Games: History, Theory, Culture
This course offers an introduction to the history and theory of video games and their multifaceted fan cultures. The course addresses the military origins of video games, the concept of "gameplay," the ludology-narratology debate, transmedia storytelling, online gaming, casual gaming, game franchises, and mimetic interfaces. The emphasis will be put on the medium itself, its makers, players, and fan cultures via case studies and insightful critical readings in game studies.
Weekly Contact: Lecture: 3 hrs.
GPA Weight: 1.00
Course Count: 1.00
Billing Units: 1