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This course describes the underlying concepts and algorithms of Virtual Reality (VR) systems. A review of current VR technology and the fundamental principles of interaction, modelling and simulation for VR are presented. This is a lab-based and project-based course in which students will use VR hardware and a VR software framework to design, model and program an interactive virtual environment for various application areas.
Weekly Contact: Lab: 2 hrs. Lecture: 3 hrs.
GPA Weight: 1.00
Course Count: 1.00
Billing Units: 1
Mentioned in the Following Calendar Pages
*List may not include courses that are on a common table shared between programs.